![]() ![]() Outside Lexington, Deacon provides more details on the job, introduces the Sole Survivor to a few railsigns, and tells them the active Railroad countersign ("Mine is in the shop") to use with Ricky Dalton, a tourist they are about to meet. Meet him on the city's outskirts to continue the mission. Saying yes to this will lead to Deacon providing details on the job.Įither way, Deacon has an angle for getting past the usual, year-long procedure of becoming a Railroad agent, suggesting a two-man mission to the Railroad's former hideout in Lexington. If answered no, Deacon will ask if the player character would at least help take the fight to the Institute for their crimes against the Commonwealth.If the Sole Survivor answered yes, Deacon will joke about "considering it a close personal favor" if the Sole Survivor did not sell them out to the Institute, after which he will provide details on the job.The conversation with Deacon will change depending on the answer to Desdemona's question in the previous quest regarding whether the Sole Survivor would risk their life for a synth. No matter what the player character says to Desdemona and how she responds to them, Deacon forces her to let the Sole Survivor inside HQ. Going to the Railroad through The Molecular Level will change Deacon's dialogue and refer to the player character as the "Courser Killer". This gives the player character the option to go inside Railroad HQ without joining the Railroad and starting this quest. Railway Spike ammo for the coming throwdown.The quest begins immediately after completing Road to Freedom unless the player character has already started the quest The Molecular Level. Go back toĭesdemona who is preparing the Railroad to defend themselves. Relay into the Institute and speak to the rep and then access your Institute quarters which you received during the Institute questīrotherhood of Steel's upcoming plans. ![]() The Institute once you complete the quest Continue to work withįather covertly and complete the Institute quests Access a storage area and take the elevator down, to fight off synths loyal to the Institute. You opt to place weaponry into the maintenance locker to better arm the synths for the coming fight. When he does decide he will let you know that many volunteers have stepped forward and need weapons. He will take 24 hours to decide how he wants to proeceed. Relay back to the Institute and give the login to Return to Desdemona, who will let you know the plans for the immediate future. Access Bergman's terminal here and obtain the password. You may alternatively hack the expert terminal door for lab C3. To get into C3, climb the ramp of debris, through the crawlspace and drop down the third hole in the floor. Enter via lab C4, you may access lab C5 through a hole in the wall. This will trigger the miscįeral Ghoul and find the sign for lab C3. Molly, take her orientation tour and you will find yourself now sealed in the clean room. PAM who gives you some advice after entering the report on her terminal. Liam Binet, who will introduce you to the synth ![]() Go to Advanced Systems into the maintenance room and speak to Relay into the Institute, and access a terminal and insert the tape and read the message from Patriot. Patriot, who is working with the Railroad. The Molecular Level you are given a Holotape from Upload encrypted message on any Institute terminal.
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